ISSTA 2024 Workshops
33rd ACM SIGSOFT International Symposium on Software Testing and Analysis (ISSTA 2024)
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3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation (Gamify 2024), September 17, 2024, Vienna, Austria

Gamify 2024 – Proceedings

Contents - Abstracts - Authors

3rd ACM International Workshop on Gamification in Software Development, Verification, and Validation (Gamify 2024)

Frontmatter

Title Page
Welcome from the Chairs
Gamify 2024 Organization

Keynote

Bug-Hunting Games to Assist Software Development and Testing Education (Keynote)
Natalia Silvis-Cividjian
(Vrije Universiteit Amsterdam, Netherlands)
Publisher's Version

Papers

Engaging Developers in Exploratory Unit Testing through Gamification
Philipp Straubinger and Gordon Fraser
(University of Passau, Germany)
Publisher's Version
A Gaming Quest to Improve Web Locators Robustness
Diego Clerissi, Maurizio Leotta, and Filippo Ricca
(University of Genoa, Italy)
Publisher's Version
Enlisting Students in Gamifying Software Testing Education: Results and Key Insights
Maura Cerioli, Maurizio Leotta, and Marina Ribaudo
(University of Genoa, Italy)
Publisher's Version
Testing Robot Challenge: A Serious Game for Testing Learning
Anna Rita Fasolino, Caterina Maria Accetto, and Porfirio Tramontana
(Federico II University of Naples, Italy)
Publisher's Version
Test Smells Learning by a Gamification Approach
Anna Rita Fasolino and Porfirio Tramontana
(Federico II University of Naples, Italy)
Publisher's Version
ScoutDroid: A Tool For Mobile Augmented Testing with Live Feedback
Lorenzo Laudadio, Riccardo Coppola, Marco Torchiano, and Stevan Tomic
(Politecnico di Torino, Italy; Blekinge Institute of Technology, Sweden)
Publisher's Version

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