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2022 Conference on Interactive Surfaces and Spaces (ISS 2022 Companion), November 20–23, 2022, Wellington, New Zealand

ISS 2022 Companion – Companion Proceedings

Contents - Abstracts - Authors

Frontmatter

Title Page
Welcome Message from the General Chairs
Organizing Committee
Sponsors

Posters

Virtual Tabletops (VTT) for Role-Playing Games (RPG) and Do-It-Yourself (DYI) Interactive Surfaces as Examples of Vernacular Design
Jan K. Argasiński
(Jagiellonian University, Krakow, Poland)
Publisher's Version
GesPlayer: Using Augmented Gestures to Empower Video Players
Xiang Li, Yuzheng Chen, and Xiaohang Tang
(University of Cambridge, Cambridge, UK; Xi’an Jiaotong-Liverpool University, Suzhou, China; University of Liverpool, Liverpool, UK)
Publisher's Version
Evaluation of Grasp Posture Detection Method using Corneal Reflection Images through a Crowdsourced Experiment
Xiang Zhang, Kaori Ikematsu, Kunihiro Kato, and Yuta Sugiura
(Keio University, Yokohama, Japan; Yahoo Japan Corporation, Tokyo, Japan; Tokyo University of Technology, Tokyo, Japan)
Publisher's Version
Retzzles: Engaging Users towards Retention through Touchscreen Puzzles
Nikola Kovačević, Maheshya Weerasinghe, and Jordan Aiko Deja
(University of Primorska, Koper, Slovenia; University of St Andrews, St Andrews, UK; De La Salle University, Manila, Philippines)
Publisher's Version Video
Swipe-and-Tap Functional Programming
Michael Homer and Craig Anslow
(Victoria University of Wellington, Wellington, New Zealand)
Publisher's Version
Impact on the Quality of Interpersonal Relationships by Proximity using the Ventriloquism Effect in a Virtual Environment
Azusa Yamazaki, Naoto Wakatsuki, Koichi Mizutani, Yukihiko Okada, and Keiichi Zempo
(University of Tsukuba, Tsukuba, Japan)
Publisher's Version Video
Video Analysis of Hand Gestures for Distinguishing Patients with Carpal Tunnel Syndrome
Ryota Matsui, Takuya Ibara, Kazuya Tsukamoto, Takafumi Koyama, Koji Fujita, and Yuta Sugiura
(Keio University, Yokohama, Japan; Tokyo Medical and Dental University, Tokyo, Japan)
Publisher's Version
Spatialphonic360: Accuracy of the Arbitrary Sound Image Presentation using Surrounding Parametric Speakers
Noko Kuratomo, Hiroki Uchida, Tadashi Ebihara, Naoto Wakatsuki, Koichi Mizutani, and Keiichi Zempo
(University of Tsukuba, Tsukuba, Japan)
Publisher's Version Video

Doctoral Symposium

Perceived Affordances in Programmable Matter
Khyati Priya
(IIT Bombay, Mumbai, India)
Publisher's Version
Piano Learning and Improvisation through Adaptive Visualisation and Digital Augmentation
Jordan Aiko Deja
(University of Primorska, Koper, Slovenia; De La Salle University, Manila, Philippines)
Publisher's Version Info
XR for Improving Cardiac Electrophysiology Training
Nisal Manisha Udawatta Kankanamge Don
(Victoria University of Wellington, Wellington, New Zealand; University of Kelaniya, Kelaniya, Sri Lanka)
Publisher's Version
Social VR for Socially Isolated Adolescents with Significant Illnesses
Udapola Balage Hansi Shashiprabha Udapola
(Victoria University of Wellington, Wellington, New Zealand; University of Kelaniya, Kelaniya, Sri Lanka)
Publisher's Version

Demos

Space Ocean Library: Interactive Narrative Experience in VR
Becky Lake and Krzysztof Pietroszek
(American University, Washington, USA)
Publisher's Version

Tutorials

Design and Prototype Conversational Agents for Research Data Collection
Jing Wei, Young-Ho Kim, Samantha W. T. Chan, and Tilman Dingler
(University of Melbourne, Melbourne, Australia; NAVER AI Lab, Seongnam, South Korea; Massachusetts Institute of Technology, Cambridge, USA)
Publisher's Version
Making Sustainable, Tangible Objects with Myco-materials
Phillip Gough, Anastasia Globa, Ali Hadigheh, and Anusha Withana
(University of Sydney, Sydney, Australia)
Publisher's Version

Workshops

Indigenous CHI Workshop
Kevin Shedlock, Marta Vos, Petera Hudson, Jamey Hepi, Betty Kim, Zane Rawson, and Marino Doyle
(Victoria University of Wellington, Wellington, New Zealand; Whitireia New Zealand, Porirua, New Zealand; Massey University, Palmerston North, New Zealand)
Publisher's Version
Rethinking Smart Objects: The International Workshop on Interacting with Smart Objects in Interactive Spaces
Martin Schmitz, Sebastian Günther, Karola Marky, Florian Müller, Andrii Matviienko, Alexandra Voit, Roberts Marky, Max Mühlhäuser, and Thomas Kosch
(Saarland University, Saarbrücken, Germany; TU Darmstadt, Darmstadt, Germany; Leibniz University Hannover, Germany; University of Glasgow, Glasgow, UK; LMU Munich, Munich, Germany; adesso, Dortmund, Germany; BlackArrow Financial Solutions, Glasgow, UK; Utrecht University, Utrecht, Netherlands)
Publisher's Version
Immersive Analytics Spaces and Surfaces
Marcos Serrano, Kadek Ananta Satriadi, Yalong Yang, Barrett Ens, Arnaud Prouzeau, and Stefanie Zollmann
(University of Toulouse, Toulouse, France; University of South Australia, Adelaide, Australia; Virginia Tech, Blacksburg, USA; Monash University, Melbourne, Australia; Inria, Bordeaux, France; University of Otago, Dunedin, New Zealand)
Publisher's Version
Game Design Prototyping Workshop: Brainstorming and Designing Collaborative and Creative Game Prototypes with Immersive Surfaces
Erik Champion and Simon McCallum
(University of South Australia, Adelaide, Australia; Victoria University of Wellington, Wellington, New Zealand)
Publisher's Version

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